So, you’ve designed the killer game. Ready to go, right? Not so fast.
Today we are kicking off a new series called Social Point Bites. Bite-sized tutorials that walk you through the basics in game development best practice.
Our first tutorial takes you on a 60 second journey through a process known as iteration. This is the wheel of continuous development, analysis, bug-checking, fixing, and improving your game that keeps your players happy. And coming back for more. Iteration is a process that is central to the way we develop games here at Social Point.
Here’s Social Point Bites – iteration and games as a service, in one minute! Take a look and feel 100% free to leave your questions, comments, observations and feedback below. And don’t forget to check our Dragon City Android lead, Rick Cevallos’ Master Class on iteration, which features a cool infographic to help you visualize the process.
A big shout to Ruben Alvarez from our awesome art team for sharing his talent on this video!